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Dolphin SVN
SVN 6166: JitIL: Fixed the compile error reported in r6165. Sorry for inconvenience.
SVN 6165: JitIL: Fixed a bug (hack?) that NaN is considered as -0.0 in fcmpx. Implemented
SVN 6164: improve ios hle error handling. remove stubbed devices. they now fall back to th
SVN 6163: hackfix dsp reset: fixes zelda collector's edition and some other games which re
SVN 6162: fake /dev/stm/eventhook ... makes libogc shutup a bit
SVN 6161: DVD Interface forces alignment, and rejects writes to DICFG
SVN 6160: stop trying to patch out OSProtectRange calls
SVN 6159: GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (f
SVN 6158: - Fixed TimeBase and Decrementer registers so that they are updated only when ne
SVN 6157: Fixed some race conditions with PPC exceptions and external interrupts. This may
SVN 6156: fix for my last commit
SVN 6155: some fixes for dlist, now is configurable in the video config section, still not
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Dolphin 2.0 Released

Release Candidate 1 for Dolphin v2.0 available!
As Dolphin nears the first release since becoming open source software, we are hard at work to make it more stable. Now, we offer up "v2.0 RC1" for our faithful testers to try out and report back!
F-Zero GX now playable!
Thanks to skid_au's latest work, F-Zero GX is now playable on the latest revisions of Dolphin. Everything except Story Mode seems to work nearly perfectly.
Check out nosound98's 720P video on YouTube.
So, find a new Dolphin build from wherever you get your builds, or wait for the next builds from here - then race like you've never raced in an emulator before. You do need a fast PC for this one.
"The New Year SVN Snapshot"
Merry Christmas!!!
"Bi-Weekly" Unofficial SVN build 4525
Site issues
"Bi-Weekly" Unofficial SVN build 4460
Because it has been so long since the last update, the changelog is going to be split into sections (and sadly, it will be rather high-level as I really don't feel like typing a novel): ... (see forum post) EDIT: forums appear to be down at the moment, they'll be up shortly. You can still get the builds from the download section :)
Commenting on news posts disabled
Bi-Weekly Unofficial SVN build 3972 and other stuff.

Okay guys and gals, it's about that time again. This is by far the best and most stable bin release we have done so far. R3971 bins are released! enjoy them and thank you guys for supporting all the projects! Give a shout out to the devs and let them know how good they are doing here.
Click here for downloads. Talk about it here. linux builds will come when nakee can post them. I hope tonight.
Fixes include:
1:Wii menu boots again!
2:Change disk works again!
3:Frameskipper!!!!!!! game are more playable if they were slow due to gpu.
4:wiimote is working again.
5:tons of sound fixes.
6:more jit speed ups.
7:DVD covers are reported like a real wii - MP3 now boots again.
8:multi crashes fixed in games and gui.
9:some memory leaks fixed.
10:framelimiter working better.
11:FPS display is tons better.
12:lots of work on wii input for linux and macos builds.
13:work on decompressing wii iso's
14:Fix "Show EFB copy regions"
15: TAS support added and working.
16:FIFO bug fixes.
17: GH3 Guitar support added to wiimote plugin tested and works fine.
18: fixed most jittering issues with games. I still rarely see it in 1 game.
19:Add Taiwan to the Country Codes
20:beta auto frameskipping limit (if framelimit & frameskipping is on, it wont skip more then needed or the maximum you set)
P.S. Thanks to all the gamming sites that posted stories on are project!
P.S.S. Shout out to the following websites. emucraze and pcsx2
Website/forum issues
Just wanted to let you guys know that its being worked on. Also, you can follow everything thats going on via twitter



